package map.spawnStation.stationListeners;

import logic.common.player.Player;
import map.spawnStation.SpawnStation;

public class StationConqueredEvent {
	
	private SpawnStation station;
	private Player conquerer;
	
	public StationConqueredEvent(SpawnStation station, Player conquerer) {
		this.station = station;
		this.conquerer = conquerer;
	}
	
	public SpawnStation getStation() { return station; }
	
	public Player getConquerer() { return conquerer; }
}